Zombietown
A downloadable Zombietown for Windows
Welcome to the page of my first 3D Game made in Unity!
How to Play
Move -> AWSD Keys
Jump -> Space Bar
Run -> Left Shift
The Idea Behind Zombietown
This one isn't a jam game. I did it to improve my skills and get comfortable with any project in Unity. But the level is highly inspired in Nuketown from COD.
What I Learned From Zombietown
3D Games are pretty different from 2D ones when it comes to performance. I had a real problem with performance with this game. The good thing was that I learned a lot trying to make the fps (although I still couldn't quite fix it). I learned about object pooling and audio management. It's all implemented there, but you will see the fps still drops and the audio stops a lot.
I really wish someone could tell me what I did wrong in the project. I really don't know why the fps drops so bad sometimes. I profiled Unity and my scripts really don't matter to fps. I think it has something to do with the draw calls, but I don't know how to fix that either.
Credits
The game was made entirely by me (of course the base was from the GameDev TV 3D Game Course) and pretty much everything was from the asset store free section. Here's a link to the asset store: https://assetstore.unity.com/
Feedback
The code is now public on github: https://github.com/Dans1997/Zombietown
I will be glad to receive any feedback!! Thank you!
Comments
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Great game man!, i'm also making a zombie fps game, will you check it out?
Wow, thanks! How did you find this page? And sure, I can check it out!
By the way, since you played it, were there fps drops or any other problem? Audios suddenly stopping, for instance?
No there were not any problems, everything was good, great job
Also do you have a discord server? if not you can add me here Matthew - S.E.C.U#0086
Hey! I added you there. Have you received the invite?
Didn't get any request, https://discord.gg/7GQsgND join my discord server